Post by Jason Vey on Jul 11, 2020 7:47:33 GMT -5
Tech Noir is a near future game of neo-noir investigation that melds modern technology with a 1940s feel.
At some point in the near future, the aesthetics of the Jazz age become a fad amongst young people. Just as this fad is taking off, an unknown terrorist organization unleashes a major data hack that infiltrates the entire Internet, compromising the information, bank accounts, and files of every single person online. Within 24 hours, the global economy collapses and anyone who logs online is immediately compromised. People throw out their smartphones and disconnect their wi-fi. Within a week the Internet becomes worthless, partially due to the data breach, and partially because the Internet thrives on providing instant, current and cutting edge information, and without that, it becomes worthless to a broad majority of people.
Society manages to recover, albeit slowly, by rolling back to an era before everyone was interconnected. Cellular technology still exists, but has gone back to flip phones and slider phones, and an analog signal. Land lines return to homes. What internet there is, has reverted to dial-up connections on BBS systems. This allows some degree of international communications to continue in the form of old-fashioned email and text messaging, but the only high-speed connections are on the Dark Web, which can only be effectively and safely accessed by the most skilled of hackers and net runners.
No hacking group ever takes credit for the infiltration, and no one is ever brought to justice. Theories abound, from some sort of rogue AI that got loose in the web to the Illuminati.
As people are cut off, they come together once more in social settings, in person gatherings, and the like. The economy, however, is in shambles, and will take decades to rebuild. The suicide rate and death from poverty and disease skyrockets.
Mysteriously, around this time, rare people begin to manifest strange powers, psychic abilities once thought to be a myth. The government, corporations eager to find a new edge on their competition, and organized crime scramble to recruit these "Psys" to bolster their operations.
This is the world of Tech Noir--a world with the aesthetics of the Jazz Age, the technology of the 1980s and early 1990s, and rampant with corporate espionage, organized crime, and mysterious forces battling for control of a society in shambles. Powered by the Cd8 system, it's a new take on a classic genre-with just a touch of apocalyptic and cyberpunk mash-up.
Coming soon from Elf Lair Games!
At some point in the near future, the aesthetics of the Jazz age become a fad amongst young people. Just as this fad is taking off, an unknown terrorist organization unleashes a major data hack that infiltrates the entire Internet, compromising the information, bank accounts, and files of every single person online. Within 24 hours, the global economy collapses and anyone who logs online is immediately compromised. People throw out their smartphones and disconnect their wi-fi. Within a week the Internet becomes worthless, partially due to the data breach, and partially because the Internet thrives on providing instant, current and cutting edge information, and without that, it becomes worthless to a broad majority of people.
Society manages to recover, albeit slowly, by rolling back to an era before everyone was interconnected. Cellular technology still exists, but has gone back to flip phones and slider phones, and an analog signal. Land lines return to homes. What internet there is, has reverted to dial-up connections on BBS systems. This allows some degree of international communications to continue in the form of old-fashioned email and text messaging, but the only high-speed connections are on the Dark Web, which can only be effectively and safely accessed by the most skilled of hackers and net runners.
No hacking group ever takes credit for the infiltration, and no one is ever brought to justice. Theories abound, from some sort of rogue AI that got loose in the web to the Illuminati.
As people are cut off, they come together once more in social settings, in person gatherings, and the like. The economy, however, is in shambles, and will take decades to rebuild. The suicide rate and death from poverty and disease skyrockets.
Mysteriously, around this time, rare people begin to manifest strange powers, psychic abilities once thought to be a myth. The government, corporations eager to find a new edge on their competition, and organized crime scramble to recruit these "Psys" to bolster their operations.
This is the world of Tech Noir--a world with the aesthetics of the Jazz Age, the technology of the 1980s and early 1990s, and rampant with corporate espionage, organized crime, and mysterious forces battling for control of a society in shambles. Powered by the Cd8 system, it's a new take on a classic genre-with just a touch of apocalyptic and cyberpunk mash-up.
Coming soon from Elf Lair Games!