Post by islestrike on Jun 9, 2009 16:12:10 GMT -5
I've read two posts now on the S&S blog to the effect that the current version of S&S is not fit for distribution. It is partially a layout thing, and mostly a public domain images thing if I read things correctly. Here is a view from someone who purchased S&S in its current form.
When I first came across S&S about 6-8 weeks ago, I was excited about the game & rules, but less than thrilled to learn that it used public domain images. There is nothing wrong with free images and clip art per say, but in most small press publications where I've seen their use, the products tend to come out looking cheesy and amateurish. I think that stems from the way such illustrations tend to be used and not that the images themselves are bad. In looking at them it usually seems they don't quite fit the context of their use, like they were hastily chosen and the author didn't have a wide selection to choose from and just did the best with what they had.
So long story short I purchased S&S old school in spite of the expected cheesy graphics, and I was pleasantly surprised! Page after page, the art looked good, really good. More to the point it fit well with what was being conveyed on the page. I found it very evocative, meaning I found myself looking at the images and wondering what was going on in those pictures. I then bought the pdfs and found out there was slightly more art including some brilliant Emil Doepler on the covers, so I ordered hard copies of those too! Plus I got in under the wire and snagged a white box with the nifty Thor fighting the Serpent illustration on the box. The art present in these books works very well, and based on that I can make a general statement ...Jason must have spent a heck of a longtime meticulously choosing each picture that went into S&S. Am I wrong?
But here's what I really want to get at in terms of what works and what doesn't. What is going on in the following picture? Who is that? Where is that? Is it a Frost Giant?
upload.wikimedia.org/wikipedia/commons/7/7d/The_giant_with_the_flaming_sword_by_Dollman.jpg
I know after the fact that the illustration is actually from Norse Mythology ...it is Surt with Flaming Sword, mentioned in the Sybyl's Prophecy. It is not even a Frost Giant, but if you don't know then your imagination takes hold and you begin to think up all kinds of things.
Now I am not trying to pick on anyone or anything in particular, so a quick google search yielded this picture of a Frost Giant. Again what is going on in this picture? Who is that and why is he there?
www.wizards.com/dnd/images/fb_gallery/83557.jpg
In this case the answer for me is I don't really care and I am already onto the next page. My brain is totally numb to this illustration and the reason I don't care is it is very typical of commissioned illustrations found on store shelves today. It is not a bad picture, but whatever is going on there and whoever that is suppose to be, it is probably the same thing going on in the next page and in the previous page and in the next book coming up. I've seen too many of these posed contrived images, technically perfect though they may be, that it is all looking the same and I've stopped caring what they are about.
Now of the two pieces, if given a choice to own one, which would you choose? Of the two, if the artist was available which would you choose to hire as an illustrator? I suppose there are people who will say they would rather have the 2nd piece, But John Charles Dollman is no artistic slouch either, and hands down I would choose the first piece. And S&S is filled with these types of great well chosen images.
I'm not sure then I buy the argument that S&S is not ready for distribution because of the way it looks. I certainly agree that is doesn't look like other RPG products in distribution, and it probably doesn't conform to many people's expectations for what they want an RPG to look like. Is that a bad thing though? Will changing it so it does conform to those expectations guarantee its success in distribution, however success is defined? It seems to me not more than a few weeks ago there was excitement and optimism about getting S&S into distribution. So what happened? Some naysayer said it is not up to current standards of other RPGs ...gee I would take that as a compliment. Isn't that also a requisite for success, having your own uniqueness to differentiate yourself from others. Now I said naysayer but I didn't mean it so negatively. There is something to be said for listening to honest advice and counsel based on experience, and I'm sure the people giving this advice know what they are talking about to a certain extent. But there is equally a case for going against that advice and sticking to one's guns and having confidence in what one has put together on their own merits. Here is what Ken St. Andre had to say in a chat sessions about perceived player criticism to some of the changes he made in T&T 7.0. Seems to fit perfectly here.
Q: I was wondering whether you knew that would be such a sticking point for so many people playing. I understand how to use it, but a lot of others seem to be having trouble. (They are talking about Kremm resistance here)
KSA: Had no idea. I'm not the kinda guy who tries to figure out what people want and then give it to them. I throw my ideas out there. If people like them fine. If they don't. it's a big world. they can find something else to do.
That's why I really like Tunnels & Trolls. I like Spellcraft & Swordplay for the same reasons. Should S&S continue to change and evolve stylistically and in format? Absolutely. Should it discard the Public Domain imagery in favour of some commissioned art? Well that depends if that is truly part of the author's vision for the game, or if it is being done to make it more appealing on the shelves. S&S has a unique style and look about it now. Maybe that happened out of necessity originally, but I still take it to be part of the author's doing and he did a good job.
Cheers!
When I first came across S&S about 6-8 weeks ago, I was excited about the game & rules, but less than thrilled to learn that it used public domain images. There is nothing wrong with free images and clip art per say, but in most small press publications where I've seen their use, the products tend to come out looking cheesy and amateurish. I think that stems from the way such illustrations tend to be used and not that the images themselves are bad. In looking at them it usually seems they don't quite fit the context of their use, like they were hastily chosen and the author didn't have a wide selection to choose from and just did the best with what they had.
So long story short I purchased S&S old school in spite of the expected cheesy graphics, and I was pleasantly surprised! Page after page, the art looked good, really good. More to the point it fit well with what was being conveyed on the page. I found it very evocative, meaning I found myself looking at the images and wondering what was going on in those pictures. I then bought the pdfs and found out there was slightly more art including some brilliant Emil Doepler on the covers, so I ordered hard copies of those too! Plus I got in under the wire and snagged a white box with the nifty Thor fighting the Serpent illustration on the box. The art present in these books works very well, and based on that I can make a general statement ...Jason must have spent a heck of a longtime meticulously choosing each picture that went into S&S. Am I wrong?
But here's what I really want to get at in terms of what works and what doesn't. What is going on in the following picture? Who is that? Where is that? Is it a Frost Giant?
upload.wikimedia.org/wikipedia/commons/7/7d/The_giant_with_the_flaming_sword_by_Dollman.jpg
I know after the fact that the illustration is actually from Norse Mythology ...it is Surt with Flaming Sword, mentioned in the Sybyl's Prophecy. It is not even a Frost Giant, but if you don't know then your imagination takes hold and you begin to think up all kinds of things.
Now I am not trying to pick on anyone or anything in particular, so a quick google search yielded this picture of a Frost Giant. Again what is going on in this picture? Who is that and why is he there?
www.wizards.com/dnd/images/fb_gallery/83557.jpg
In this case the answer for me is I don't really care and I am already onto the next page. My brain is totally numb to this illustration and the reason I don't care is it is very typical of commissioned illustrations found on store shelves today. It is not a bad picture, but whatever is going on there and whoever that is suppose to be, it is probably the same thing going on in the next page and in the previous page and in the next book coming up. I've seen too many of these posed contrived images, technically perfect though they may be, that it is all looking the same and I've stopped caring what they are about.
Now of the two pieces, if given a choice to own one, which would you choose? Of the two, if the artist was available which would you choose to hire as an illustrator? I suppose there are people who will say they would rather have the 2nd piece, But John Charles Dollman is no artistic slouch either, and hands down I would choose the first piece. And S&S is filled with these types of great well chosen images.
I'm not sure then I buy the argument that S&S is not ready for distribution because of the way it looks. I certainly agree that is doesn't look like other RPG products in distribution, and it probably doesn't conform to many people's expectations for what they want an RPG to look like. Is that a bad thing though? Will changing it so it does conform to those expectations guarantee its success in distribution, however success is defined? It seems to me not more than a few weeks ago there was excitement and optimism about getting S&S into distribution. So what happened? Some naysayer said it is not up to current standards of other RPGs ...gee I would take that as a compliment. Isn't that also a requisite for success, having your own uniqueness to differentiate yourself from others. Now I said naysayer but I didn't mean it so negatively. There is something to be said for listening to honest advice and counsel based on experience, and I'm sure the people giving this advice know what they are talking about to a certain extent. But there is equally a case for going against that advice and sticking to one's guns and having confidence in what one has put together on their own merits. Here is what Ken St. Andre had to say in a chat sessions about perceived player criticism to some of the changes he made in T&T 7.0. Seems to fit perfectly here.
Q: I was wondering whether you knew that would be such a sticking point for so many people playing. I understand how to use it, but a lot of others seem to be having trouble. (They are talking about Kremm resistance here)
KSA: Had no idea. I'm not the kinda guy who tries to figure out what people want and then give it to them. I throw my ideas out there. If people like them fine. If they don't. it's a big world. they can find something else to do.
That's why I really like Tunnels & Trolls. I like Spellcraft & Swordplay for the same reasons. Should S&S continue to change and evolve stylistically and in format? Absolutely. Should it discard the Public Domain imagery in favour of some commissioned art? Well that depends if that is truly part of the author's vision for the game, or if it is being done to make it more appealing on the shelves. S&S has a unique style and look about it now. Maybe that happened out of necessity originally, but I still take it to be part of the author's doing and he did a good job.
Cheers!